![]() ![]() Reason Uncaught Exception in GameEngine::updateĭescription: The thread tried to read from or write to a virtual address for which it does not have the appropriate access. ![]() their progress bar on the loading screen remains empty while our respective bars fill). But, when we start the game, the loading screen for each of us indicates that the other failed to load (i.e. Release Crash at Fri Nov 07 19:35:27 2003 The problem is, when we attempt to play G:ZH in a LAN game together, we can see one anothers lobbies, even join lobbies and pick factions and teams. I change the switch now I am using 3Com 100 Mbps it is the same and zero hour writes this error on its directry Normal Generals works and all the other games works fine. When we play Generals Zero Hour on network 4 people or 8 people some times it crashes and gives data mistmach sync error. I have a lan cafe and in my cafe there are 16 computers. It doesnt occur with Zero Hour or any of the other multiplayer games I try to play over LAN (I havent tried any of the C&C games though). ![]()
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